my work

about me



Ahmed Nashabe

Born and bred in Brisbane Australia, I achieved an Animation Degree in 2010, and ever since then, my focus has been to get involved in high-end projects that challenge both my technical and artistic abilities.

My first job was at Liquid Creative Studios in Brisbane, as a Generalist. Building two solid years of creative and technical experience, I worked on a high end Disney television series, which involved creating over a dozen new characters and props every week from concept art, and overlooked by pixel perfect art direction, and ready for animation and delivery by the end of each week. Towards the end of my time at Liquid, I inherited the role of Lead Rigger and Assistant TD, accompanied by my role as a Generalist.

I then decided to pack up and move on to other opportunities in a different city, moving to Sydney to work as the Lead Graphics guy on the ABC2 comedy news segment, The Roast. Here I was designated the role to recreate the entire look and feel of the show; starting from creating the title sequence, and moving on to recreating all graphical elements of the show. During the shows On Air production as a daily show, the animations and visual effects shots needed to be completed within extremely tight deadlines, and were different each day according to the script.


  • Multi-skilled all-rounder CG Generalist and Motion Graphic Designer.
  • Motion Graphic skills include 2D and 3D animation, title sequences, info-type graphics, roto-scoping and motion tracking, and visual effects.
  • CG proficiencies include modelling, texturing, rigging, pre-viz/layout, animating, compositing, dynamics, visual effects.
  • 3 Years industry experience.
  • Bachelor’s Degree in Animation (Achieved in 2010).
  • Software competencies are in Maya, After Effects (and Element 3D), Mudbox, V-Ray, Mental Ray, Nuke, Vue, Photoshop, Illustrator, and Premiere.
  • Capable of converting illustrative concepts to a 3D model.
  • Experienced in a various range of Animation, from characters to inanimate objects.
  • Experienced in camera and lighting rigs and set ups.
  • Ability to light and render scenes using Mental Ray and V-Ray. Experienced in Multi-pass rendering.
  • Experienced in Dynamics in Maya, such as nDynamics and cloth simulations.
  • Experienced in Rigging in Maya, from characters to inanimate objects.
  • Experienced in creative and technical problem solving.
  • Experienced and understanding of relevant production pipelines, and conventions.
  • Can operate in fast paced work environments.
  • Capable of delivering to tight deadlines, with little to no supervision.
  • Love being part of a team, collaborating with directors, colleagues, and clients, in order to achieve successful results.
  • A passion for exploration and willingness to learn more.



3D Animation
Visual Effects
Motion Graphics
Graphic Design

contact me

(+61) 433 196 038